To provide a game device and a game program capable of reducing the data amount of motion data and the preparation cost while achieving various object actions.
The game device sets a track WP where the lower back W of a player character moves and an elliptical track ArP where an ankle Par moves. When the player character moves in a game space, the lower back moves on the track WP and the ankle moves on the elliptical track ArP corresponding to the moving amount. In this case, while the ankle circulates on the elliptical track ArP once, the lower back moves on the track WP back and forth twice. Thus, the need of preparing a motion image corresponding to the movement of a leg is eliminated and various leg movements of the player character are achieved.
COPYRIGHT: (C)2011,JPO&INPIT
SHIMAMURA TAKAYUKI
JP2009082696A | 2009-04-23 | |||
JP2000508804A | 2000-07-11 | |||
JPH1031411A | 1998-02-03 |
Takeji Takada
Moriki Ishihara