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Title:
GAME DEVICE
Document Type and Number:
Japanese Patent JP3244846
Kind Code:
B2
Abstract:

PURPOSE: To provide a game device capable of increasing the interest of a game by setting the magnitude of a game space for character movement corresponding to each player according the number of players participating in the game.
CONSTITUTION: A game device comprises a coin input hole 10, a player receiving part 20, an operation part 30, a game arithmetic processing part 40 and a display control part 70. The game arithmetic processing part 40 comprises a condition setting part 42, a game space setting part 44, 8 rule setting part 46, a competition width setting part 48, and a game processing part 60. When players put coils through the coin input hole 10, the coin number is detected by the player receiving part 20, and the player number is judged by the condition setting part 42 on the basis of the detection result. The game space setting part 33 sets the game space having a magnitude according to the player number, and the game processing part 60 conducts a game utilizing this game space. The game based on the game space having a proper magnitude is carried out, whereby the interest of the game is increased.


Inventors:
Yoshihiro Sugiyama
Masanori Yamada
Takayasu Yanagihara
Masamichi Abe
Application Number:
JP4860793A
Publication Date:
January 07, 2002
Filing Date:
February 15, 1993
Export Citation:
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Assignee:
NAMCO LTD.
International Classes:
A63F9/00; A63F13/42; A63F13/45; A63F13/52; A63F13/54; A63F13/55; A63F13/843; (IPC1-7): A63F13/10
Domestic Patent References:
JP63242293A
JP370993B2
Attorney, Agent or Firm:
Fuse Yukio (2 outside)



 
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