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Patent Searching and Data


Title:
GAME MACHINE AND GAME PROGRAM
Document Type and Number:
Japanese Patent JP2009005857
Kind Code:
A
Abstract:

To provide a game machine which permits interest to players to be improved by causing missions according with the skills of the players, and to provide a game program.

A sub CPU 41 determines whether "success of button pushing operation" or "failure of button pushing operation", when a probability variation mission performance is put on, and counts up the number of times of "success of button pushing operation" in 10 probability variation mission performances in the past. Depending on whether or not a count of "success of button pushing operation" in the 10 probability variation mission performances in the past is 7 or higher, the sub CPU 41 decides whether a skill mode is "an advanced-player mode" or "a beginner mode". The detail of a performance is fixed in accordance with the skill mode.


Inventors:
GOTO YOHEI
MAKINO RYOSHI
SHIBATA MASANOBU
AZUMA YUKIO
Application Number:
JP2007169594A
Publication Date:
January 15, 2009
Filing Date:
June 27, 2007
Export Citation:
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Assignee:
ARUZE CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2007044409A2007-02-22
JP2004073571A2004-03-11
JP2006304980A2006-11-09
JP2005066183A2005-03-17
JP2007125310A2007-05-24
JP2005245857A2005-09-15
JP2003210660A2003-07-29
Attorney, Agent or Firm:
Yoshiki Hasegawa
Shiro Terasaki
Kazuyuki Shirai