Title:
GAME MACHINE, PROGRESS METHOD OF GAME, GAME PROGRAM, AND RECORD MEDIUM
Document Type and Number:
Japanese Patent JP2010179050
Kind Code:
A
Abstract:
To provide a game machine which can change an event generated within a game according to not only the result of the victory or defeat of a battle with an enemy character but also the contents of the battle with the enemy character and has high taste.
The game machine includes: a point grant means which gives a point to a player character in response to the process of an imaginary struggle of the player character with other characters; and a special item grant means which gives to the player character a special item which exhibits special effectiveness by the player character employing or owning it in response to a given point.
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Inventors:
KAWAZU AKITOSHI
Application Number:
JP2009027760A
Publication Date:
August 19, 2010
Filing Date:
February 09, 2009
Export Citation:
Assignee:
SQUARE ENIX CO LTD
International Classes:
A63F13/45; A63F13/46; A63F13/69; A63F13/822; A63F13/847
Domestic Patent References:
JP2001276430A | 2001-10-09 | |||
JP2000093648A | 2000-04-04 | |||
JP2000167239A | 2000-06-20 | |||
JP2001276430A | 2001-10-09 |
Other References:
JPN6012042553; 電撃PlayStation 第14巻 第7号, 20080125, p.10-29, 株式会社メディアワークス
CSNE200700359001; 電撃PlayStation 第14巻 第7号, 20080125, p.10-29, 株式会社メディアワークス
JPN6013003038; 講談社ゲームBOOKS サクラ大戦V 〜さらば愛しき人よ〜 攻略星暦 初版, 20050707, p.42、46-49, 株式会社講談社
CSNB200700052001; 講談社ゲームBOOKS サクラ大戦V 〜さらば愛しき人よ〜 攻略星暦 初版, 20050707, p.42、46-49, 株式会社講談社
CSNE200700359001; 電撃PlayStation 第14巻 第7号, 20080125, p.10-29, 株式会社メディアワークス
JPN6013003038; 講談社ゲームBOOKS サクラ大戦V 〜さらば愛しき人よ〜 攻略星暦 初版, 20050707, p.42、46-49, 株式会社講談社
CSNB200700052001; 講談社ゲームBOOKS サクラ大戦V 〜さらば愛しき人よ〜 攻略星暦 初版, 20050707, p.42、46-49, 株式会社講談社
Attorney, Agent or Firm:
Ryosuke Tamura
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