Title:
GAME MACHINE AND SIMULATION PROGRAM
Document Type and Number:
Japanese Patent JP2005334279
Kind Code:
A
Abstract:
To provide a game machine and a simulation program which can improve the interests by remarkably enhancing the performance effect.
A pachinko game machine (10) displays a plurality of figures determined in hand of the opponents so as to enable its specification when the given conditions for the cancellation of the round are established. In the pachinko game machine (10), one or more of the candidate symbols for winning, which can lead to the establishment of the given win role when added to a plurality of symbols in hand of the player, are contained in the plurality of symbols in hand of the opponents on display.
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Inventors:
OKADA KAZUO
FUJIMOTO ATSUSHI
FUJIMOTO ATSUSHI
Application Number:
JP2004156779A
Publication Date:
December 08, 2005
Filing Date:
May 26, 2004
Export Citation:
Assignee:
ARUZE CORP
International Classes:
A63F13/52; A63F5/04; A63F7/02; (IPC1-7): A63F7/02; A63F5/04; A63F13/00
Attorney, Agent or Firm:
Masayuki Masabayashi
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