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Title:
GAME MACHINE AND SIMULATION PROGRAM FOR GAME MACHINE
Document Type and Number:
Japanese Patent JP2006000417
Kind Code:
A
Abstract:

To provide a game machine changing a display mode of the number of start storages and clearly notifying a player the meaning of responding to the change.

This game machine is provided with a sub CPU 42, when the game state is a regular state, displaying the number of start storages on a liquid crystal display 4 in a first display mode and, when the game state is a probability variable state, displaying the number of start storages on the liquid crystal display 4 in a second display mode. When it is determined to shift the game state from the regular state to the probability variable state based on the start storages, the sub CPU 42, even if the game state is the regular state, displays the number of start storages in the second display mode.


Inventors:
SATO TSUTOMU
Application Number:
JP2004180282A
Publication Date:
January 05, 2006
Filing Date:
June 17, 2004
Export Citation:
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Assignee:
ARUZE CORP
International Classes:
A63F7/02
Attorney, Agent or Firm:
Hidekazu Miyoshi
Iwa Saki Kokuni
Akira Kurihara
Kawamata Sumio
Masakazu Ito
Shunichi Takahashi
Toshio Takamatsu



 
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