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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2005143843
Kind Code:
A
Abstract:

To suppress the gambling spirits of a player by stabilizing the balance between the income and expense of the games, enhancing the player's desire for the game and allowing the player to accurately judge the finishing time of the game.

In the game specifications in which the normal game state is always under the replay time, the internal winnings of a plurality of big winning combinations is made possible while the number of the internal winning of the big winning combinations is put in stock. When the rounds of game set after the exercising of the right for the big winning combination are consumed, if the exercising of the right for the subsequent big winning combination is made possible, a part or the whole of the number of games as interval between the actual actions of exercising the right for the big winning combinations is displayed to the players. In the display style, the degree of difficulty is determined by the number of continuations in the winning of replay, at the clear level 1 (lower degree of difficulty), only one digit is displayed and at the clear level 4 the highest in the difficulty, all digits of the lottery number are displayed. The degree of the announcement in the number of games is set depending on the sense of handling the games evidently related to the game skills. This enables the players to clearly recognize the number of games by raising their game skills thereby helping improve the skills.


Inventors:
MATSUNO MASARU
Application Number:
JP2003385869A
Publication Date:
June 09, 2005
Filing Date:
November 14, 2003
Export Citation:
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Assignee:
HEIWA CORP
International Classes:
A63F5/04; (IPC1-7): A63F5/04
Attorney, Agent or Firm:
Atsushi Nakajima
Kato Kazunori
Katsuichi Nishimoto
Hiroshi Fukuda



 
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