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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2005185716
Kind Code:
A
Abstract:

To provide a game machine without requiring adjustment of nails around a winning hole, capable of easily reducing the difference in the number of winning balls to enter a variable winning device in a special game state and easily adjusting the difference in the number of the winning balls.

As the number of shot pachinko balls P is limited to 100/1 minute, the adjustment with a relatively high winning rate (for example, the adjustment so that 15 pachinko balls P enter a large winning hole 44 in 30 seconds while the large winning hole is open) is easy. Accordingly, such easy adjustment is set as standard nail adjustment, and by dividing the inside of the large winning hole 44 into a real winning zone 110 and a non-winning zone 112, part of the pachinko balls P having tentatively entered the large winning hole 44 is excluded from the winning (returned to a game board 32). As the ratio of the opening width A of the real winning zone 110 to the opening width B of the non-winning zone 112 is set about 2:1 (A:B2:1), if 15 pachinko balls P enter the large winning hole 44 in 30 seconds by the standard nail adjustment, the actual number of winning balls is 10. As a result, the period of 30 seconds when the large winning hole 44 is open can be used up, so that the TY value can be stabilized.


Inventors:
FUJII DAISUKE
Application Number:
JP2003433884A
Publication Date:
July 14, 2005
Filing Date:
December 26, 2003
Export Citation:
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Assignee:
HEIWA CORP
International Classes:
A63F7/02; (IPC1-7): A63F7/02
Attorney, Agent or Firm:
Atsushi Nakajima
Kato Kazunori
Katsuichi Nishimoto
Hiroshi Fukuda