To reduce the frequency of events of causing game mediums to overflow and fall from a tray and errors in putting out game mediums due to an excessive amount of game mediums stored in the tray.
A game machine is provided with a put-out rate setting means (a put-out rate setting switch 208, a token level sensor L204, a token level sensor R205) for setting the number of put-out per unit time when putting out the tokens (tokens 26), a put-out rate switching means (a put-out drive circuit 42) for switching the number of the put-out of the tokens 26 per unit time according to the setting of the setting means (the switch 208, the sensors L204 and R205) and a game token put-out means (a token put-out means 49) for putting out the tokens 26 to the tray by the number of the put-out per unit time switched by the switching means (the put-out drive circuit 42).
JP7221708 | game machine |
JP2005111031 | GAME MACHINE |
JP2008245685 | GAME MACHINE |
Katsutoshi Shiozawa
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