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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2009291292
Kind Code:
A
Abstract:

To provide a Pachinko game machine capable of changing a game property according to the execution/non-execution of a notification and by a technical intervention of shooting a game ball or stopping the shooting by a player according to the notification.

The Pachinko game machine has an attacker-type special variable winning device 8 and a substantially same attacker-type specific variable winning device 85. The specific variable winning device 85 has a specific area in its inside and, when a game ball passes through the specific area, produces a specific big win game state where the special variable winning device 8 is repeatedly opened/closed. The specific variable winning device 85 is opened by the production of a time-shortening minor win and a non-time-shortening minor win. When the ball enters the specific variable winning device 85 opened by the time-shortening minor win and passes through the specific area, this game machine becomes a time-shortening state after the specific big win game state. Whether producing the time-shortening minor win or the non-time-shortening minor win may be notified of in some cases and when the non-time-shortening minor win is notified of, the player can prevent the production of the specific big win state without time-shortening state by stopping the shooting of the game ball.


Inventors:
HASEGAWA CHIHIRO
KAJIWARA KAZUHIRO
KATO FUSAYUKI
NAKANISHI KENJI
ASANUMA KOJI
Application Number:
JP2008145598A
Publication Date:
December 17, 2009
Filing Date:
June 03, 2008
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F7/02
Domestic Patent References:
JP2008029550A2008-02-14
JP2005296451A2005-10-27
JP2004173981A2004-06-24
Attorney, Agent or Firm:
Kuribayashi Mitsuo