Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2010029719
Kind Code:
A
Abstract:

To execute a game for a player to easily understand without worrying about the result of a plurality of simultaneously executed variable display games by setting the time lag in the timing of finalization of two kinds of variable display games.

The game machine includes a first game executing means for executing a first variable display game based on reserved memories stored in a first starting storing means, a second game executing means for executing a second variable display game based on reserved memories stored in a second starting storing means, and an execution timing control means for controlling the timing of execution of the respective variable display games so that the time of finalization of the result of the first variable display game is different from the time of finalization of the result of the second variable display game. At least the second game executing means finalizes the result of the second variable display game on condition that the number of reserved memories in the second starting storing means is a plurality of predetermined values or larger.


More Like This:
Inventors:
IOKI SADAO
SONODA YOSHIAKI
Application Number:
JP2009258717A
Publication Date:
February 12, 2010
Filing Date:
November 12, 2009
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
SOPHIA CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2003062215A2003-03-04
JP2001259141A2001-09-25
JP2003230711A2003-08-19
JPH09285606A1997-11-04
JP2003334333A2003-11-25
JP2005124939A2005-05-19
Attorney, Agent or Firm:
Masaki Goto
Masahiro Fujii
Masaaki Iida
Atsushi Sudo