To provide a game machine which prevents reduction in user's desire for a game by attaining a function of markedly varying the acquiring situation of a game medium.
Only when an acquired random number in a bonus forming state to shift by prize-winning of a big bonus (BB) or a regular bonus (RB) belongs to a non-prize-winning section B3 in a lottery table B and when the acquired random number belongs to a non-prize-winning section C3 in a lottery table C, reels are stopped so as to prize-win a bonus. Among a plurality of bonuses, when prize-winning the regular bonus (RB), an internal lottery referring to the lottery table B where the prize-winning probability of replay is high is performed. When prize-winning the big bonus (BB), an internal lottery referring to the lottery table C where the prize-winning probability of replay is low is performed. Thus, the prize-winning probability of the big bonus (BB) is controlled to be higher than that of the regular bonus (RB).
SATO NAOYUKI
MIWA MASAHIRO
JP2007229024A | 2007-09-13 | |||
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JP2009268742A | 2009-11-19 |
Hiroaki Hara