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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2011217910
Kind Code:
A
Abstract:

To provide a game machine capable of executing a plurality of image display performances, in which the display period of a performance image and a normal display position on an image display unit overlap with each other, without affecting the following performance even when the plurality of image display performances are simultaneously won.

The game machine includes a performance drawing unit 91 for individually drawing whether or not to execute a plurality of, for instance, two notice performances (image display performances) for displaying a predetermined performance image on the image display unit. On the basis of the winning of a first notice performance and a second notice performance in which the display period of the performance image and the normal display position on the image display unit overlap with each other by drawing by the performance drawing unit 91 (S3:Yes→S5:Yes), by changing the display position of the performance image to a withdrawn display position not overlapping with the normal display position for the first notice performance of a low priority order for instance between the won first and second notice performances (S6), the overlap of the respective performance images on the image display unit is evaded.


Inventors:
Ono, Hideki
Application Number:
JP2010000089358
Publication Date:
November 04, 2011
Filing Date:
April 08, 2010
Export Citation:
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Assignee:
FUJISHOJI CO LTD
International Classes:
A63F7/02