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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2012120612
Kind Code:
A
Abstract:

To provide a game machine preventing a rise in a ball payout rate not intended by a designer by allowing transfer of a game state to a proper game state when the game state is transferred under a prescribed situation.

This game machine includes, as the game state, a first state, and a second state that is a state more advantageous to a player than the first state, and includes, as a combination, a first symbol combination, and a second symbol combination configured by a combination of symbols different from the first symbol combination. The game machine includes an operation order notification performance execution means executing, when the game state is transferred to the second state under the prescribed situation, a first symbol combination operation order notification performance notifying the player of operation order wherein the first symbol combination is stopped and displayed, or a second symbol combination operation order notification performance notifying the player of operation order wherein the second symbol combination is stopped and displayed, according to the result of a combination lottery in the second state.


Inventors:
KOBAYASHI AKIHIRO
SAKAI MASATO
KURUME GO
MIYAGAWA JUNICHI
MORISHITA YASUYOSHI
KATAYAMA TAKESHI
KIKUMOTO KOJI
YAMADA SHIGEKI
ISHIHARA TAKAHIRO
SATO NAOYUKI
SUGANO SHOTA
Application Number:
JP2010272256A
Publication Date:
June 28, 2012
Filing Date:
December 07, 2010
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2010233723A2010-10-21
JP2010207296A2010-09-24
JP2010158312A2010-07-22
Attorney, Agent or Firm:
Hiromichi Kuroda