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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2012245069
Kind Code:
A
Abstract:

To improve interest in a game appropriately based on input of an instruction by a player.

A performance mode of a predetermined performance, such as a notice pattern, is determined at a determination ratio according to a variable display result. A predetermined performance of a different performance result is executed according to the variable display result and a detection result of input of an instruction by performance control according to such a notice pattern, a push operation count value, and the like. When a performance level updated based on a detection result of input of an instruction, for example, under execution of such a performance satisfies predetermined performance change conditions, a determinable notice pattern, or the like is changed by addition or substitution of a new notice pattern.


Inventors:
OGURA TOSHIO
MATSUBAYASHI JUN
Application Number:
JP2011117489A
Publication Date:
December 13, 2012
Filing Date:
May 25, 2011
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2008307075A2008-12-25
JP2010227134A2010-10-14
JP2009195551A2009-09-03
JP2004337511A2004-12-02
Attorney, Agent or Firm:
Kimura Mitsuru



 
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