To provide a game machine capable of improving a player's amusement.
A display means of the game machine displays a first selective state image during a first period, and when selection change conditions are established during the first period, the display means displays first selection change animation in which a selected image is changed from a first image to a second image, and then displays a second selective state image. The display means displays the first selection change animation during a second period, and when the selection change conditions are established during the second period, the display means does not display the second selective state image but displays second selection change animation in which the selected image is changed from the second image to an image different from the second image.
JP2008125624A | 2008-06-05 | |||
JP2007236827A | 2007-09-20 | |||
JP2009011632A | 2009-01-22 | |||
JP2006271552A | 2006-10-12 | |||
JP2009060967A | 2009-03-26 |
Masashi Sahara