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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2013212265
Kind Code:
A
Abstract:

To provide a game machine which not only performs novel performance actions by the minimum consumption of a memory space but also is smooth in action after the performance actions.

By executing appropriate notice performance prior to the stop of a rotating body, a state of internal winning can be suggested, and a management flag RESET for managing the progress of the notice performance is provided. While the notice performance is made to progress on condition that the management flag RESET maintains an initial value, the notice performance ends without transferring to a successively executable action or transfer to the notice performance at the next stage is performed when the management flag RESET is changed to a prescribed value.


Inventors:
ONO HIDEKI
Application Number:
JP2012084059A
Publication Date:
October 17, 2013
Filing Date:
April 02, 2012
Export Citation:
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Assignee:
FUJISHOJI CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2008183382A2008-08-14
JP2010005227A2010-01-14
JP2011031100A2011-02-17
JP2003339954A2003-12-02
JP2008119393A2008-05-29
JP2007037824A2007-02-15
JP2013034732A2013-02-21
JP2007282899A2007-11-01
JP2007252948A2007-10-04
JP2012239819A2012-12-10
Attorney, Agent or Firm:
Seiichi Nonaka
Isabe Tsuyoshi



 
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