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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014061098
Kind Code:
A
Abstract:

To prevent impediment to a player's interest in a game by quickly starting a variable display game in a game state (e.g., a time shortening game state) where the game may become advantageous to the player.

In a game machine, first control means executes a first variable display game once each time a first operation-start storage item stored in first operation-start storage means is decremented by one, and executes a control to actuate a first variable winning device in response to a result of the first variable display game. The game machine includes actuation state selection means for selectively generating a first state where the first variable display game falls out a specific result to enable actuation of the first variable winning device, and a second state where the first variable display game is executed to disable the actuation of the first variable winning device. The actuation state selection means executes a control of changing over between the first state and the second state in response to a result of a second variation display game.


Inventors:
SONODA YOSHIAKI
KAMEI KINICHI
Application Number:
JP2012207512A
Publication Date:
April 10, 2014
Filing Date:
September 20, 2012
Export Citation:
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Assignee:
SOPHIA CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2007117598A2007-05-17
JP2009291520A2009-12-17
JP2012085709A2012-05-10
JP2007151952A2007-06-21
JP2011143119A2011-07-28
JP2003290487A2003-10-14
Attorney, Agent or Firm:
Masaki Goto
Masaaki Iida
Hiroshi Takayama