To provide a game machine allowing a predetermined stop display mode to appear regardless of player's skill.
After a left reel 4L, a center reel 4C, and a right reel 4R start to rotate, operation of a left stop button 19L, a center stop button 19C, and a right stop button 19R is temporarily validated, and then the operation of the left stop button 19L, the center stop button 19C, and the right stop button 19R is truly validated. In the operation of the temporarily validated left stop button 19L, center stop button 19C, and right stop button 19R, rotation of the left reel 4L, the center reel 4C, and the right reel 4R corresponding to the left stop button 19L, the center stop button 19C, and the right stop button 19R is stopped. The rotation of all of the left reel 4L, the center reel 4C, and the right reel 4R is stopped, and then the rotation of all of the left reel 4L, the center reel 4C, and the right reel 4R is resumed.
KOJIMA YASUYUKI
JP2010148844A | 2010-07-08 | |||
JP2010119626A | 2010-06-03 | |||
JP2011240175A | 2011-12-01 | |||
JP2010125316A | 2010-06-10 | |||
JP2011194146A | 2011-10-06 | |||
JP4925486B1 | 2012-04-25 | |||
JP2012024341A | 2012-02-09 | |||
JP2010148844A | 2010-07-08 | |||
JP2010119626A | 2010-06-03 | |||
JP2011240175A | 2011-12-01 |