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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014124351
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a Pachinko machine capable of effectively suppressing that a malicious player performs an illegal act.SOLUTION: A lot of Pachinko game machines 1 are arranged inside an island facility of a hall. Each of the Pachinko game machines 1 executes prescribed error display on a decoration symbol display device 1900 when failure has occurred in putout operation of game media after a prescribed time lapses after power supply is started by power-on. When a hall clerk taking charge of each line of the island facility receives a call from a player, the hall clerk executes failure coping along situation explanation of the player. When the failure is successfully dissolved, the hall clerk depresses an operation switch 851a to stop the error display. Thereby, the player can continue a game while receiving a security sense that the failure does not occur in the putout operation of the game balls imparting large influence on an advantage capable of being received by the player.

Inventors:
ICHIHARA TAKAAKI
AKIYAMA MASARU
TAKAHASHI TAKENORI
YOSHIDA YOSUKE
EGUCHI KENICHI
Application Number:
JP2012283552A
Publication Date:
July 07, 2014
Filing Date:
December 26, 2012
Export Citation:
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Assignee:
DAIICHI SHOKAI KK
International Classes:
A63F7/02
Domestic Patent References:
JP2005110957A2005-04-28
JP2007319484A2007-12-13
JP2009072330A2009-04-09
JP2003265718A2003-09-24
JP2012250122A2012-12-20
JP2011206564A2011-10-20
JP2006296958A2006-11-02
JP3112223U2005-08-04
Attorney, Agent or Firm:
Shinji Oga
Hiroyuki Hyakumoto