Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014158922
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To enhance an interest in a game by making a performance mode in selection of a performance vary widely.SOLUTION: The number of images of performance choices for selecting a super ready-to-win performance depending on execution of an operation of a push button 31B during an operational effective period is changed from a change point set midway through the operational effective period.
Inventors:
OGURA TOSHIO
Application Number:
JP2014050343A
Publication Date:
September 04, 2014
Filing Date:
March 13, 2014
Export Citation:
Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2012235823A | 2012-12-06 | |||
JP2009011632A | 2009-01-22 | |||
JP2010167163A | 2010-08-05 | |||
JP2010022542A | 2010-02-04 | |||
JP2002263286A | 2002-09-17 | |||
JP2005013270A | 2005-01-20 | |||
JPH114968A | 1999-01-12 |
Attorney, Agent or Firm:
Patent business corporation Fukami patent firm