Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014161386
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine allowing a player to easily recognize trouble related to a stop button.SOLUTION: A game machine includes: reel control means capable of executing stop control to a reel corresponding to a stop button in which a detection result by detection means corresponding to a plurality of reels changes over from a first detection result to a second detection result, and capable of executing the stop control regardless of whether or not detection results of the detection means to the other stop buttons are the first detection result; and prescribed control means executing prescribed processing SX3 whose execution can be recognized by a player on the basis of that a prescribed execution condition at least satisfied by that the detection results of the detection means to all the stop buttons become the first detection result is satisfied when the stop control is executed to all of the plurality of reels.

Inventors:
IWAKURA TOMOKI
OKADA YASUHIRO
Application Number:
JP2013032523A
Publication Date:
September 08, 2014
Filing Date:
February 21, 2013
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
DAITO GIKEN KK
International Classes:
A63F5/04
Domestic Patent References:
JP2004113457A2004-04-15
JP2012187212A2012-10-04
JPH05208061A1993-08-20
JP2012147987A2012-08-09
JP2009077776A2009-04-16
JP2008200244A2008-09-04
Attorney, Agent or Firm:
Yoshinobu Akihiro
Naoto Kurasawa