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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014161575
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine in which a game in a normal game state does not become monotonous and to enhance interests of a player in the game in the normal game state.SOLUTION: In an advantageous game state, when a specific internal winning role is determined, a first specific state in which control for reporting information on the specific internal winning role is performed and a second specific state different from the first specific state are provided. In a disadvantageous game state, on the basis of the fact that predetermined numbers of games are counted, control to shift to a special state is performed in which predetermined conditions may be satisfied. Moreover, on the basis of the fact that specific performance conditions are satisfied, specific performance is provided in which performance indicating that shift to the first specific state is permitted is performed during a plurality of games. When predetermined numbers of games are counted in the state in which the specific performance is performed, control in the special state is preferentially performed.

Inventors:
MORIMOTO MAKOTO
KANIE KOGORO
SASE HIROHISA
NADAHARA TAKU
Application Number:
JP2013036307A
Publication Date:
September 08, 2014
Filing Date:
February 26, 2013
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2012205705A2012-10-25
JP2012050629A2012-03-15
JP2012187333A2012-10-04
JP2009153818A2009-07-16
JP2011218051A2011-11-04
JP2012034797A2012-02-23
JP2007054674A2007-03-08
JP2009034294A2009-02-19
Attorney, Agent or Firm:
Patent business corporation エビス international patent firm



 
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