Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015012897
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of highly efficiently developing diversified performances.SOLUTION: The game machine: stores, in character data storage means, characters in a normal moving image display using moving image characters and stores characters looking like still images using one-image moving-image characters in a form of repetitively displaying a still image consisting of only one image; and registers, in a motion table, data related to both motions of the characters in the normal moving image display and the one-image moving image characters in the form of repetitively displaying the still image, using a common motion table. When displaying a character in the normal moving image display and a one-image moving image character in the form of repetitively displaying a still image consisting of only one image, the game machine controls drawing using a common motion table and, as for the one-image moving image character, repetitively displays one still image of a same type so as to show as if it were a still image display.
Inventors:
SONODA YOSHIAKI
KAMEI KINICHI
OTSUKA KEIKO
HIRAIWA KENJI
SEKINO TAKESHI
YAMAGUCHI KOICHI
SANTO ETSUKO
HATA KATSUHIKO
TEI MIKA
MATSUMOTO SHINPEI
KAMEI KINICHI
OTSUKA KEIKO
HIRAIWA KENJI
SEKINO TAKESHI
YAMAGUCHI KOICHI
SANTO ETSUKO
HATA KATSUHIKO
TEI MIKA
MATSUMOTO SHINPEI
Application Number:
JP2013139584A
Publication Date:
January 22, 2015
Filing Date:
July 03, 2013
Export Citation:
Assignee:
SOPHIA CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2005218592A | 2005-08-18 | |||
JP2005198902A | 2005-07-28 | |||
JP2014171624A | 2014-09-22 | |||
JP2003126435A | 2003-05-07 | |||
JP2005131074A | 2005-05-26 | |||
JP2009153666A | 2009-07-16 | |||
JPH10244044A | 1998-09-14 |
Attorney, Agent or Firm:
Hidemi Kajima