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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015023889
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To execute a performance for arousing a player's interest.SOLUTION: The game machine includes: game situation detection means for detecting a game situation; and a movable generator device that moves such that one design is configured by combining a first performance generator and a second performance generator that are formed by dividing one performance object into two, according to a game situation detected by the game situation detecting means. The first performance generator and the second performance generator are configured by dividing the performance object in approximately parallel to a sliding direction, and stored in one end side and the other end side storage positions of a support part respectively such that, when being stored, both divided faces face each other. When operating, the first and second performance generators slidingly move, while rotating, from the storage positions to a substantially central combination position, and combined with each other to constitute the design of the performance object.

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Inventors:
TSUDA KENICHIRO
Application Number:
JP2013153320A
Publication Date:
February 05, 2015
Filing Date:
July 24, 2013
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2012110433A2012-06-14
JP2011092651A2011-05-12
JP2011055892A2011-03-24
JP2012175994A2012-09-13
Attorney, Agent or Firm:
Patent business corporation Takemasa international patent trademark office