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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015029809
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can enhance a player's interest in reservation memory.SOLUTION: A game machine includes; reservation memory means 194A which can store variable display whose start condition is not yet satisfied despite passage of game media in a start area as reservation memory with a prescribed upper limit number as a limit; a movable body 60 provided so that a player can touch it with his or her fingers; driving means 55 which can change a state of the movable body 60 from a first state to a second state as the reservation memory is newly stored to the reservation memory means 194A; detection means 54 which detects that the movable body 60 is changed by the player from the second state to the first state; and notice performance execution means 120 which executes notice performance when it is detected by the detection means 54 that the movable body 60 changes from the second state to the first state.

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Inventors:
OGURA TOSHIO
TAKEISHI TOSHIYUKI
ITO YUJI
KAWAHARA KEI
CHINNO YUKITERU
HATTORI AKIYUKI
UMEHARA KOJI
TAKAHASHI MITSUNORI
NOGUCHI NAOTERU
UMEZAWA ISAMU
URAKAWA SHOGO
TANIFUJI DAIZO
Application Number:
JP2013162980A
Publication Date:
February 16, 2015
Filing Date:
August 06, 2013
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2013146286A2013-08-01
JP2013013527A2013-01-24
JP2013085668A2013-05-13
Attorney, Agent or Firm:
Shigenobu Kazuo
Spring water Hero
Yuichi Takagi
Ryoichi Mizobuchi
Masayuki Ogura
Hideki Akiba
Taeko Katada