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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015073698
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To improve taste of a game by executing an unpredictable performance.SOLUTION: The game machine can execute a forenotice performance foretelling that the game is controlled to an advantageous state advantageous to a player and notifies of expectation degree information representing a degree of expectation for the forenotice performance. The game machine changes the expectation degree for the forenotice performance on the basis of a clocking result of clocking means and, when the forenotice performance is executed after the expectation degree for the forenotice performance has been changed from a first expectation degree to a second expectation degree, can notify of the expectation degree information corresponding to the first expectation degree.

Inventors:
OGURA TOSHIO
KIMURA MITSUTOMO
TSUJISHIMA SHINYA
Application Number:
JP2013211262A
Publication Date:
April 20, 2015
Filing Date:
October 08, 2013
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2002113179A2002-04-16
JP2009112691A2009-05-28
JPH0994334A1997-04-08
JP2003135744A2003-05-13
JP2012110582A2012-06-14
Attorney, Agent or Firm:
Fukami patent office