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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015092891
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine having characteristic display means, with respect to a game machine represented by a pinball game machine (pachinko machine) or a reel gaming machine (slot machine).SOLUTION: A game machine comprises second display means (e.g., a decorative pattern display device 208) that can execute a first performance (first read-ahead notice) and a second performance (increasing animation of holding icon). The first performance is executed in a first period (period from (d) to (f) in Fig. 279) and corresponds to first pattern variable display (pattern variable display from (l) of Fig. 279 to (q) of Fig. 280). The second performance is executed in a second period (period from (e) to (f) in Fig. 279) overlapping with the first period, is also executed in a third period (period from (f) to (g) in Fig. 279) not overlapping with the first period and is an animation-based performance that can be started later than the first pattern variable display and corresponds to second pattern variable display (pattern variable display of (r) to (y) in Fig. 280).

Inventors:
NAKAHARA SHINNOSUKE
Application Number:
JP2013231963A
Publication Date:
May 18, 2015
Filing Date:
November 08, 2013
Export Citation:
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Assignee:
DAITO GIKEN KK
International Classes:
A63F7/02
Domestic Patent References:
JP2013220360A2013-10-28
JP2011135955A2011-07-14
JP2013212129A2013-10-17
JP2013144202A2013-07-25
Attorney, Agent or Firm:
Akihiro Yoshinobu



 
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