Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015104618
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To reduce a data volume of video data for performance.SOLUTION: In a game machine, control means can execute control to display a plurality of performance modes different in performance content to a variable display device during execution of a variable display game. The performance modes are configured, divided into a plurality of scene sections that include a common scene section where common scene performance to be a common performance content among the plurality of performance modes is executed and a non-common scene section where non-common sense performance to be a performance content different among the plurality of performance modes is executed. A plurality of non-common scene performances are provided in accordance with the number of performance modes. The control means combines the common scene performance and the non-common scene performance selected in accordance with the performance mode and configures the performance modes to be displayed on the variable display device.

Inventors:
TAKEFUCHI TOSHINORI
YUKIKAWA TORU
SONODA YOSHIAKI
KAMEI KINICHI
Application Number:
JP2013249304A
Publication Date:
June 08, 2015
Filing Date:
December 02, 2013
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
SOPHIA CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2000051454A2000-02-22
JP2002325917A2002-11-12
JP2006255032A2006-09-28
JP2013009741A2013-01-17
Attorney, Agent or Firm:
Masaki Goto
Masaaki Iida
Hiroshi Takayama
Naoshi Kuroda



 
Previous Patent: JP2015104617

Next Patent: GAME MACHINE