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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015163245
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine that can reduce a burden of processing for determination of an input operation in urging a player to perform the input operation continuously for a predetermined period of time or longer with the use of input means.SOLUTION: Input means allows a player to perform an input operation. Rendering execution means urges, in the rendering presentation, a player to perform an input operation in the input means continuously for a predetermined period of time or longer and executes a first rendering upon determination that the operation has been performed or a second rendering upon determination that the operation has not been performed. Input determination means determines the operation has been performed when an input is made in the input means at at least one predetermined point of a period in which a player is urged to perform the operation. The rendering execution means may also execute the first rendering or the second rendering based on a determination result of the input determination means.

Inventors:
ITO GO
Application Number:
JP2015097346A
Publication Date:
September 10, 2015
Filing Date:
May 12, 2015
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2012105875A2012-06-07
JP2012200466A2012-10-22
JP2012071048A2012-04-12
JP2012105875A2012-06-07
Attorney, Agent or Firm:
Ryo Teramoto
Masahiro Ozawa



 
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