Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015202177
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine, or the like preventing occurrence of a feeling of incongruity in a prize winning display mode and an operation method of a replay winning combination in a normal game and an AT game by increasing the number of net increase tokens per game.SOLUTION: When a bell replay is won during a normal game, a bell pattern (small winning combination specification identification information) is displayed on a display window in a straight line. When a pressing order bell is won during an AT, the bell pattern (small winning combination specification identification information) is displayed on the display window in a straight line when operation is performed in a reported order, and a game medium can be acquired without fail. A sub-control part 160 reports an operation order of left 1st or right 1st when a normal replay 1 or a normal replay 2 is internally won. Contrarily, when a bell replay 1 or a bell replay 2 is internally won, the sub-control part 160 reports an operation order of right left middle or right middle left. Thus, when one of the replay winning combinations is internally won to receive a prize during AT, a replay pattern (replay winning combination specification identification information) is displayed in a straight line, and the bell pattern is not displayed in a straight line.

Inventors:
MUKAI AKIHITO
OBATA HIROYUKI
IWAMOTO SHINGO
SASAKI NAOSUKE
ONIZUKA YOSUKE
SUDA TOSHIMITSU
YASUKAWA YOHEI
YOSHIMURA MASANAO
HAMADA HIROSHI
Application Number:
JP2014082528A
Publication Date:
November 16, 2015
Filing Date:
April 14, 2014
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
NET CORP
International Classes:
A63F5/04



 
Previous Patent: DUST REMOVER

Next Patent: DISPOSABLE DIAPER