Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015204976
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To improve interest of a game by performing a performance using a touch sensor module.SOLUTION: An embodiment is configured so that, in additional lottery processing of G number in BB, when a number of additional games is determined, a sub CPU 102 refers to a touch performance table, and determines a performance mode according to the determined additional game number as a performance mode of touch performance to be performed. The performance mode regulated by the touch performance table is formed of at least one or more unit performances, and a number of the unit performances forming the performance mode is different in the respective performance mode. The sub CPU 102 displays a screen for prompting to operate a touch input part 31a, and when the touch operation of a player is performed continuously, a movement amount D of the touch position is calculated, and according to the calculated movement amount D, makes a performance device perform the unit performance which forms the determined performance mode.
Inventors:
SASAKI YUKO
Application Number:
JP2014086586A
Publication Date:
November 19, 2015
Filing Date:
April 18, 2014
Export Citation:
Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2005287671A | 2005-10-20 | |||
JP2007275192A | 2007-10-25 | |||
JP2011056077A | 2011-03-24 | |||
JP2008161281A | 2008-07-17 | |||
JP2011000225A | 2011-01-06 | |||
JP2006136358A | 2006-06-01 | |||
JP2005052482A | 2005-03-03 |
Attorney, Agent or Firm:
Shinto International Patent Office