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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016002126
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which enables a player to clearly understand division of continuous performance and can easily enhance game amusement.SOLUTION: A game machine includes identification information display means variably displaying identification information and specific display means where display modes change. The game machine has one-time variation performance which stop displays identification information after variably displaying the identification information in one variable display as a variable display mode of the identification information and many-time variation performance which once stop displays the identification information after variably displaying the identification information in one variable display, and variably displays it again, and notifies that the many-time variation performance is being executed in a display mode of the specific display means. The specific display means shows that one variable display is continuing in the identification information display means by executing a second display mode after starting variation display of the identification information, and by changing the second display mode to the first display mode and the like, shows that in the identification information display means, the many-time variation performance is over.

Inventors:
AKAO HIDEAKI
FUJIMORI KOJI
MOTOMURA TAKESHI
Application Number:
JP2014122500A
Publication Date:
January 12, 2016
Filing Date:
June 13, 2014
Export Citation:
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Assignee:
TAIYO ELECTRIC CO
International Classes:
A63F7/02
Domestic Patent References:
JP2009172278A2009-08-06
JP2009125171A2009-06-11
JP2009291435A2009-12-17
JP2012019994A2012-02-02
JP2002355414A2002-12-10
JP2010119695A2010-06-03
JP2006204613A2006-08-10
JP2013188609A2013-09-26
Attorney, Agent or Firm:
Takeshi Nakamura



 
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