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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016055010
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To eliminate an operation unintended by a player, while properly executing bet processing and settlement processing when detecting an operation of a bet switch or a settlement switch.SOLUTION: When a settlement switch or a bet switch is on, a game machine determines whether or not the settlement switch is on (a step S220) and, when the settlement switch is on, executes the settlement processing (a step S221). When the settlement switch or the bet switch is on and the settlement switch is off, on the condition that the number of bets at that time point is not the maximum number of bets in the game and the number of reservations is one or more, the game machine executes addition processing of the number of bets on the basis of the operation of the bet switch (a step S223). Further when rising data of one bet switch are on, the game machine turns off the rising data of the one bet switch before the addition processing of the number of bets is executed next.SELECTED DRAWING: Figure 30

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Inventors:
OBATA NAOTERU
YOSHINO JUNICHI
MATSUDA KENJI
NAKANOWATARI TAKUYA
Application Number:
JP2014185049A
Publication Date:
April 21, 2016
Filing Date:
September 11, 2014
Export Citation:
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Assignee:
SAMMY CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2011177296A2011-09-15
JP2007117327A2007-05-17
JP2008246048A2008-10-16
JP2005279193A2005-10-13
JP2002210072A2002-07-30
JP2004121418A2004-04-22
Attorney, Agent or Firm:
Tadashi Nakamura



 
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