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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016104317
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine preventing a trigger and timing of winning "AT (ART)" from being easily presumed.SOLUTION: Assist state lottery means executes an assist state lottery for determining whether or not an assist state ("D_ART" and "B_ART") is won on the basis of an internal winning combination determined by internal winning combination determination means. The assist state is executed across at least predetermined number of games and, during execution of the assist state, notification means notifies of display supplementary information. When it is determined winning of the assist state, notification/non-notification determination means determines whether or not to notify of the winning of the assist state in a predetermined number of games after the determination. Performance lottery means determines a performance to be executed on the basis of information of the assist state that is determined to be notified by the notification/non-notification determination means.SELECTED DRAWING: Figure 249

Inventors:
IDESAWA MASANORI
MUTO TOMOHIRO
Application Number:
JP2016040022A
Publication Date:
June 09, 2016
Filing Date:
March 02, 2016
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2010227141A2010-10-14
Attorney, Agent or Firm:
Shinto International Patent Office



 
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