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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016165650
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine allowing a player to easily evade a winning of a termination combination (e.g., a jackpot combination) of an ART game state, even if the player cannot perform a symbol-aiming-stop.SOLUTION: The game machine includes game start command means, inner lottery winning combination determination means, game state shifting means, and control means for controlling these respective means. The game start command means commands starts of a first game and a second game. The inner lottery winning combination determination means performs a lottery of a specific carry-over combination in the first game. The game state shifting means makes a shift to an ART lottery winning flag carry-over state when an ART lottery is won, and makes a shift to an ART game state if the specific carry-over combination is won in a lottery when performing the first game in the ART lottery winning flag carry-over state. The control means performs a control not to allow a winning of the specific carry-over combination in the second game.SELECTED DRAWING: Figure 6

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Inventors:
TAKEUCHI KEIGO
Application Number:
JP2016125071A
Publication Date:
September 15, 2016
Filing Date:
June 24, 2016
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2009061103A2009-03-26
JP2004008604A2004-01-15
JP2006061295A2006-03-09
JP2007050014A2007-03-01
Attorney, Agent or Firm:
Tas Meister International Patent Office



 
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