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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016168178
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can increase/decrease an opportunity to be in a state advantageous to a player without increasing a player's operation when giving the opportunity on the basis of a winning history to be history of game results, such as winning of small winning and reply or prize winning.SOLUTION: Game history storage means 201 stores a game result of prize winning or non-prize winning of respective combinations by prize winning determination means 140 of a main board 10 as game history. Performance control means 180 refers to the game history stored to the game history storage means 201, determines whether or not the referred game history satisfies a prescribed privilege imparting condition, and performs an AT lottery as privilege imparting to a player when the game history satisfies the privilege imparting condition. The performance control means 180 changes a range of game history to refer to when determining whether or not the privilege imparting condition is satisfied.SELECTED DRAWING: Figure 2

Inventors:
SATO YOSHIHIKO
Application Number:
JP2015049607A
Publication Date:
September 23, 2016
Filing Date:
March 12, 2015
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2013005950A2013-01-10
JP2007130298A2007-05-31
JP2014057651A2014-04-03
JP2007054526A2007-03-08
JP2010220803A2010-10-07
JP2012223228A2012-11-15
JP2016096894A2016-05-30
Attorney, Agent or Firm:
Kuribayashi Mitsuo