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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016168208
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To improve game property of performance further in performance having a player perform selection operation by having the player make more conscious selection.SOLUTION: A game machine according to the current invention has: question display means which displays a plurality of questions having display size associated with an addition number of the number of games in an assist state to a prescribed area in a display part superposed on a touch sensor module and generates a state where a prescribed question can be selected from the plurality of questions by the player's touch operation of the prescribed area when a specific condition is satisfied; answer determination means which acquires answer information of the player to the prescribed question selected and determines on the basis of the answer information whether or not the answer to the prescribed question is correct; and number of games addition means which adds an addition number corresponding to the display size of the prescribed question to the number of games in the assist state remaining when answered in the case that the answer to the prescribed question is determined to be correct.SELECTED DRAWING: Figure 117

Inventors:
SASADA YUJI
MURAKAMI SHUNSUKE
HAMADA KENICHIRO
HIROTA KAORU
Application Number:
JP2015050397A
Publication Date:
September 23, 2016
Filing Date:
March 13, 2015
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Attorney, Agent or Firm:
Shinto International Patent Office



 
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