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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016168495
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing interest in a game relating to "AT(ART)".SOLUTION: During execution of "D_ART", it is determined whether or not the next set "D_ART" is executed after completion of a present set "D_ART" by a lottery. During execution of "G_ART", it is determined whether or not the next set "G_ART" is executed after completion of a present set "G_ART" by a lottery, and it is determined whether or not the number of games equal to or more than 1 is added to the number of remaining games by a lottery. The "G_ART" is won in the "D_ART", and hence is shifted from the "D_ART". In the "G_ART", continuation presence/absence information (continuation flag), which is a lottery result of whether or not the next set "D_ART" in the "D_ART" when the shift to the "G_ART" is determined is executed, is reflected.SELECTED DRAWING: Figure 1

Inventors:
IDESAWA MASANORI
MUTO TOMOHIRO
Application Number:
JP2016131308A
Publication Date:
September 23, 2016
Filing Date:
July 01, 2016
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2013103095A2013-05-30
JP2005065863A2005-03-17
JP2010213808A2010-09-30
JP2012192083A2012-10-11
Attorney, Agent or Firm:
Shinto International Patent Office



 
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