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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016168499
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of reliably and efficiently performing a control processing in a game control device or in a presentation control device, as well as performing a presentation control that does not disturb cooperativeness of a presentation content by a display device and another presentation device.SOLUTION: Variable display start information and variation stop instruction information are provided in control information that is transmitted form game control means to presentation control means. Display control means (presentation control device 300), upon a reception of the variable display start information, selects a variation pattern corresponding to the variable display start information, then, starts a variable display of symbols in a display area of a display device (41), and sets a symbol variation time specified by the received variable display start information in a timer. When the variation stop instruction information is received when the time is up in the timer, or before the time is up, if the variable display of symbols in the display device (41) is during a variation, the variable display of symbols in the display device is configured to be changed to a stop display.SELECTED DRAWING: Figure 23

Inventors:
MATSUHASHI KOICHI
TANAKA MASAYA
ARAI MASASATO
Application Number:
JP2016131430A
Publication Date:
September 23, 2016
Filing Date:
July 01, 2016
Export Citation:
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Assignee:
SOPHIA CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP5965522B22016-08-10
JP2008264005A2008-11-06
JP2007312861A2007-12-06
JP2008043605A2008-02-28
JP2009106458A2009-05-21
Attorney, Agent or Firm:
Yoshio Arafune
Gwangyang International Patent Office



 
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