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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016202313
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing a taste with respect to a performance for displaying an identification pattern.SOLUTION: A game machine comprises: privilege application determination means for determining whether or not, a privilege is applied; and notification means for notifying of a determination result of the privilege application determination means by displaying an identification pattern in a manner of capable of identifying whether or not the privilege is applied. The notification means comprises: a specific performance pattern having an identification pattern display area on which the identification pattern is displayed, and having a decorative pattern display area on which a decorative pattern different from the identification pattern is displayed; movement display means for moving and displaying a posture of the specific performance pattern from a state in which the identification pattern display area can be viewed, to a state in which the decorative pattern display area can be viewed; and decorative mode display means for, when the decorative pattern display area becomes a visible state, displaying the decorative pattern on the decorative pattern display area in a predetermined decorative mode.SELECTED DRAWING: Figure 23

Inventors:
SASAKI YOSHIKAZU
ANDO YASUAKI
Application Number:
JP2015084304A
Publication Date:
December 08, 2016
Filing Date:
April 16, 2015
Export Citation:
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Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Patent business corporation NEXT



 
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