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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016209069
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can suppress interests from lowering.SOLUTION: A plurality of types of patterns are imparted and a plurality of pattern rows to be scrolled are provided. The pattern rows which are being scrolled are stopped on the basis of establishment of a stop condition. A display area is provided in which a plurality of patterns are displayed, for each pattern row, when a plurality of pattern rows are stopped. A game result is shown by a pattern combination to be configured crossing over a plurality of pattern rows out of patterns displayed in the display area. Variable display means appears so as to block visible recognition for the greater part of patterns imparted to any reel, on the basis of establishment of a predetermined condition.SELECTED DRAWING: Figure 55

Inventors:
ANDO NOBORU
TAMAMURA NAOYUKI
IWAKI MASAYA
KATO HAYATO
IWAKIRI YUKI
Application Number:
JP2015092755A
Publication Date:
December 15, 2016
Filing Date:
April 30, 2015
Export Citation:
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Assignee:
DEI RAITO KK
International Classes:
A63F5/04
Domestic Patent References:
JP2006280607A2006-10-19
JP2010154966A2010-07-15
Attorney, Agent or Firm:
Hirohiro Naya



 
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