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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016209293
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To cause a player to play continuously by enhancing expectation of the player by notifying the player of expectation degree as to whether a shift is made to a game state advantageous to the player.SOLUTION: Provided is a game machine capable of suggesting a player a state of expectation degree for a precursory presentation by notifying the player that an advantageous game state is coming closer by changing a frequency of whether to make a notification by a pressing order navigation or the like, on the basis of a lottery object which is an internal lottery result, during a precursory presentation where a game state advantageous to the player starts.SELECTED DRAWING: Figure 13

Inventors:
KONDO TAKAYUKI
TSUTSUMI TAKEHIRO
UENO NAOZUMI
Application Number:
JP2015095655A
Publication Date:
December 15, 2016
Filing Date:
May 08, 2015
Export Citation:
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Assignee:
KPE INC
International Classes:
A63F5/04
Domestic Patent References:
JP2003079801A2003-03-18
JP2009089897A2009-04-30
JP2016010540A2016-01-21



 
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