Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016209351
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine preventing unintended reflection from occurring and a player's interest from being spoiled.SOLUTION: A game machine includes a display part 100 for visualizing display as an imaginary image to a viewer from a visual area of the viewer assumed in advance. The display part 100 includes: a projector part for projecting an image; a middle screen 40 for forming an image projected by the projector part; and a transparent glass screen 90 for displaying the image formed by the middle screen 40 by reflecting the image.SELECTED DRAWING: Figure 2
Inventors:
KUBOTA SHOGO
SEKI MASASHI
YAMAMOTO MANABU
SEKI MASASHI
YAMAMOTO MANABU
Application Number:
JP2015096758A
Publication Date:
December 15, 2016
Filing Date:
May 11, 2015
Export Citation:
Assignee:
DAINIPPON PRINTING CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JPH11285583A | 1999-10-19 | |||
JP2009236957A | 2009-10-15 | |||
JP2004309733A | 2004-11-04 | |||
JP2004145252A | 2004-05-20 | |||
JP2007193058A | 2007-08-02 |
Foreign References:
WO2014119407A1 | 2014-08-07 |
Attorney, Agent or Firm:
Teiji Tanaka
Takashi Koyama
Kenji Aoki
Hiroshi Nagisawa
Akira Yonezawa
Satoshi Morikawa
Takashi Koyama
Kenji Aoki
Hiroshi Nagisawa
Akira Yonezawa
Satoshi Morikawa
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