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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016209774
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of improving amusement of a game when no prescribed performances are being executed.SOLUTION: Prescribed performance execution means is capable of executing a second prescribed performance having a plurality of patterns and the ratio of deriving and displaying a specific display result varies depending on in which pattern the second prescribed performance is executed. At least a part of a performance pattern is common between a first prescribed performance and the second prescribed performance. The performance execution means executes the second prescribed performance at a higher ratio when an advance notice performance has been executed than when the advance notice performance has note been executed.SELECTED DRAWING: Figure 63

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Inventors:
OGURA TOSHIO
Application Number:
JP2016186036A
Publication Date:
December 15, 2016
Filing Date:
September 23, 2016
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2012147965A2012-08-09
JP2012024267A2012-02-09
JP6060396B22017-01-18
JP2008200207A2008-09-04
JP2011217894A2011-11-04
JP2012010802A2012-01-19
JP2010046313A2010-03-04
JP2011147607A2011-08-04
JP2011234955A2011-11-24
JP2010259463A2010-11-18
Attorney, Agent or Firm:
Yoshifumi Saeki
Yasushi Matsunuma
Masakuni Hirano
Field Saki Satoshi



 
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