Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017012867
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To suppress inconvenience of reducing interest in a game.SOLUTION: A game machine comprises point holding means (a holding counter) capable of holding points given by point application means before and after an initialization time of point display means. During a period from when the point display means is initialized until a specific condition is established, even when the point holding means holds points, the point display means can be maintained in an initialized display mode. When the specific condition is established, the display mode of the point display means can be updated according to the points given by the point application means and the points held by the point holding means.SELECTED DRAWING: Figure 66
Inventors:
SUEMATSU TAKAHIRO
KIMURA TETSUHIDE
NAKAMURA YUYA
IWAKAWA KAZUO
HATTORI TAKASHI
YAHIRO TATSUYA
KIMURA TETSUHIDE
NAKAMURA YUYA
IWAKAWA KAZUO
HATTORI TAKASHI
YAHIRO TATSUYA
Application Number:
JP2016207674A
Publication Date:
January 19, 2017
Filing Date:
October 24, 2016
Export Citation:
Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2010213862A | 2010-09-30 | |||
JP2009125530A | 2009-06-11 | |||
JP2009261705A | 2009-11-12 | |||
JP2014018540A | 2014-02-03 | |||
JP2013169384A | 2013-09-02 | |||
JP6031476B2 | 2016-11-24 | |||
JP2014039638A | 2014-03-06 | |||
JP2013202126A | 2013-10-07 | |||
JP2013000310A | 2013-01-07 |
Attorney, Agent or Firm:
Hitoshi Suzuki
Masato Ikeda
Masato Ikeda