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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017029618
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of keeping an expectation to addition of an advantageous state for a certain period of time.SOLUTION: A sub control circuit (for example, a sub control circuit 42) achieves an advantageous state (an ART2) by notifying a player of the mode of a stop operation advantageous to the player. When a prescribed combination (for example, a small combination 8) is determined as an internal winning combination during the advantageous state, the sub control circuit counts a game number until the prescribed combination is determined as an internal winning combination again during the same advantageous state. When the prescribed combination is determined as an internal winning combination again during the same advantageous state, the sub control circuit adds the counted game number to an ART game number counter and performs addition of the advantageous state.SELECTED DRAWING: Figure 18

Inventors:
NAKAMURA TOMOHIRO
Application Number:
JP2015155557A
Publication Date:
February 09, 2017
Filing Date:
August 05, 2015
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2015109956A2015-06-18
JP2014210102A2014-11-13
Other References:
"ギラギラ爺サマー", パチスロ必勝ガイド攻略年鑑2011, JPN6019010472, 1 February 2011 (2011-02-01), pages 152 - 155, ISSN: 0004003566
Attorney, Agent or Firm:
Shunsuke Shimizu
Takeshi Sato



 
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