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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017055787
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of increasing a player's level of attention to a game.SOLUTION: A game machine is provided with expectation performance execution means executing expectation performance by operation means being operated by a player. The operation means is provided with a plurality of detection states different in detection range detecting the player's operation. The expectation performance execution means includes: operation position selection processing selecting any one of the plurality of detection states; a detection state change part which changes a detection state of the operation means to a detection state selected in the operation position selection processing; an expectation performance generation part which generates expectation performance associated with the detection state selected in the operation position selection processing; and an expectation performance notification part notifying the player of a result of the expectation performance generated by the expectation performance generation part by the operation means being operated by the player. Expectation performance generated by the expectation performance generation part differs for each of the plurality of detection states.SELECTED DRAWING: Figure 40

Inventors:
TANIGUCHI NAOHISA
TAKAHASHI YUJI
SASAKI KEN
ASAI YUMA
SUGIKI YUTA
Application Number:
JP2015180517A
Publication Date:
March 23, 2017
Filing Date:
September 14, 2015
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2013059530A2013-04-04
JP2015009069A2015-01-19
JP2015012998A2015-01-22
Attorney, Agent or Firm:
Hitoshi Fukui