Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017070444
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing a performance property of a specific performance executed based on a determination result regarding whether a game advantageous to a player is executed.SOLUTION: In performance execution means (70 (74), 80 (16, 17, 18) ) for executing a performance based on a determination result regarding whether a game advantageous to a player is executed, the performance control means (70 (74)) allows the movable accessory means (17, 18) to execute specific performance operation and allows the performance display means (16) to display a specific performance image, and allows the movable accessory means (17, 18) and the specific performance image to execute a specific performance for expressing one concrete performance object. In a specific performance, the performance control means (70(74)) displays the specific performance image in a display mode selected from among a plurality of display modes, and allows a degree of expectation that execution of a game advantageous to the player is determined to differ according to the selected display mode.SELECTED DRAWING: Figure 22
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Inventors:
ETO HIROAKI
DOI ITSUKI
FURUTA KOKI
DOI ITSUKI
FURUTA KOKI
Application Number:
JP2015198773A
Publication Date:
April 13, 2017
Filing Date:
October 06, 2015
Export Citation:
Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2014113315A | 2014-06-26 | |||
JP2014039591A | 2014-03-06 | |||
JP2008043658A | 2008-02-28 | |||
JP2011156148A | 2011-08-18 | |||
JP2014188087A | 2014-10-06 | |||
JP2011177230A | 2011-09-15 |
Attorney, Agent or Firm:
Toshio Okamura
Gen Otsu
Gen Otsu