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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017108785
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of further efficiently taking a fraud prevention measures for a special game by determining whether or not to produce a special game permission state of permitting a player to execute an advantageous special game, by an impartial lottery.SOLUTION: A game machine determines whether or not to produce an AT game permission state by a lottery value that is used when winning combination lottery means 103 draws a winning combination lottery in a game in the AT game non-permission state. Namely, whether or not to produce an AT permission win, along with the respective winning combination lottery results of the winning combination lottery means 103 is one-to-one associated with a lottery value that is designed to have generally high security and be less prone to execute a fraud in a main control board 63. Consequently, whether or not to produce the AT permission win is uniquely determined on the basis of the lottery value generated on the basis of the game start, so as to make it difficult to execute a fraud onto the AT game. This configuration can thus further efficiently take fraud prevention measures for the AT game by determining whether or not to produce the AT permission win by an impartial lottery.SELECTED DRAWING: Figure 4

Inventors:
SANO SHINICHI
ISHIHARA KYOHEI
OKUMURA TETSUYA
Application Number:
JP2015243394A
Publication Date:
June 22, 2017
Filing Date:
December 14, 2015
Export Citation:
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Assignee:
YAMASA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2014050678A2014-03-20
JP2014147537A2014-08-21
JP2014050576A2014-03-20
JP5770922B12015-08-26
JP2002172200A2002-06-18
Attorney, Agent or Firm:
Ryose Uji
Kakusho Shoichi
Maruyama Yosuke